Author » hsmith

Herman Smith

Mobile Developer & RnD junkie

My primary passion is getting things to work, ranging from alarm clock radios to convoluted source-code. What I do not grasp from initial uptake I make my own through extreme persistence. At MIHSWAT I am a member of the mobile team where I have the opportunity to tinker with a lot of interesting technology. From my optimistic point of view I want to change the world through the innovative and appropriate use of technology. I enjoy outdoor sports and travel which I try to combine as frequently as possible.

A few weeks ago the members of SWAT’s mobile development team received invites to attend the upcoming Google Technology User Group (GTUG) event in Johannesburg on 04 May 2011. Upon accepting the invitation it became apparent that there was a similar event scheduled in Cape Town (where the South-African office of MIH SWAT is located) but that registration had already closed.

Being firm believers in the Android platform and in what possibilities it holds we registered and excitedly awaited for the time to attend.

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For several years the prospect of Gamers being able to put their abilities to the test in an online social environment has been a significant constituent in the enhancements made by every game development studio and console offering.  This includes the likes of Xbox Live for Xbox360, Wii Channels from Nintendo, Windows Live or Steam for PC gamers and the PlayStation Network for PlayStation 3.

As of iOS 4.0 Apple has provided Game Centre, which from its outset promised to be a groundbreaking service – especially because it was the first of its kind in terms of a mobile offering. Not to mention that it is available to any iOS developer to utilize in stark contrast to the stringent entry requirements for the social gaming platforms mentioned previously.

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